ORIGINAL STORY: CARPENTER BRUT SCREENPLAY: JEAN DELAUNAY PRODUCTION: NO QUARTER PROD
A.D. / AI SPECIALIST: ANTOINE DELACH T.D. / AI SPECIALIST: SEAN STRUBLE
STORYBOARD: EMMANUELLE CHATEAUNEUF ORIGINAL CHARA DESIGN: REMY PAUL ORIGINAL VEHICLE DESIGN: FERNANDO CORREA LOOKDEV: THÉO NARDI, ANTOINE DELACH, GEOFFREY SKRAJEWSKI, DAVID ORWASKY 3D MODELING & TEXTURING: FLORENCE CIUCCOLI, FRANCESCA HUGHES, PIOTR GLABINSKI 3D LAYOUT & PREVIZ: JUSTIN ZURROW, SEAN STRUBLE 3D LIGHTING & RENDERING: SEAN STRUBLE, FRANCESCA HUGHES 3D FX: ALEXANDRE JACQUES, ANTOINE DELACH, JUSTIN ZURROW 3D ANIMATION: JEAN DELAUNAY, SEAN STRUBLE COMPOSITING: ABEL KOHEN, MARIANNE OLIVIÉ, JEAN DELAUNAY, GEOFFREY SKRAJEWSKI, SEAN STRUBLE, ANTOINE DELACH TITLES & GFX DESIGN: JANTANA HENARD
SPECIAL THANKS TO
ANDREA MATHO, MACIEJ KUCIERA, DEHN SORA, REMI BASTIE, ZEJEQUZI, JANNETH DIAZ AND MARCEL DELAUNAY.
JAN 2026
Carpenter Brut The Misfits / The Rebels
For the release of the Leather Temple album, I had the distinct honor of directing and producing the second beat in a trilogy of videos celebrating the grand return of Carpenter Brut.
Collaborating directly with the artist, we crafted a narrative that expands the universe of this new album. Diving full throttle into a Sci-Fi Cyberpunk aesthetic, this video was conceived as a tribute to the gritty, vintage Japanese anime of the 80s and 90s.
To achieve this classic style on a tight budget and schedule, the team and I utilized a hybrid workflow blending 2D, 3D, and AI. This allowed me to generate the necessary assets, which were then unified during a heavy compositing phase.
Crucially, we re-lit many elements in post-production to dramatically stylize the shading and lighting.
In anime production, economic constraints often dictate artistic decisions. We leaned into the 'cheats' and shortcuts of old-school productions, turning those limitations into a stylistic advantage. Techniques like fixed backgrounds, flash frames, and animation loops allowed us to faithfully emulate the vintage reference material.
Being a somehow experimental project, I hope this can be a stepping stone for more... Learning the lessons of what really worked and what can be improved on.
BREAKDOWN
And here’s the first version of the edit put together with our storyboard.